Good games are shaped by both their beginnings and their endings, but a good premise doesn’t always end at the same height. Be it due to rushed development, cut corners, or just a vision that does not align to that of the general audiences, some game endings make it feel like the entire journey was pointless.
Of course, that isn’t the case for everyone, but these titles in particular left a sour taste in the minds of plenty of players. While the most frequent offenders are the games that claim ‘player choice matters,’ a badly done bossfight or final section can be just as regretful.

Life is Strange
A choice-driven narrative that ultimately boils down to two endings that ignore most prior decisions, making players feel like their choices never mattered and leaving both outcomes emotionally punishing.

Mass Effect 3
After three games of decision-making, the original ending reduced everything to a few similar choices, sparking massive backlash and forcing developers to release an extended cut to address complaints.